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Beholder 5e stat block
Beholder 5e stat block









The standard beholder limitation against turning more than three eyestalks in any particular direction (that is, forward, backward, left, right, up, or down) still applies.īeholder mages do not require material components to cast their spells. A spell cast from a spell-stalk otherwise resolves normally unlike an eye ray, it does not need to make a ranged touch attack to successfully strike a target (unless the spell itself requires a touch attack). The spell is technically considered a cast spell (as opposed to the use of a spell-like ability), and thus the act of casting provokes attacks of opportunity normally. At 10th level, all of its eyestalks are spell-stalks.Īs with its eye rays, casting a spell from a spell-stalk is a free action (although a single spell-stalk can cast only one spell per round). From then on, that eyestalk casts spells of that level and is referred to as a spell-stalk. Starting at 1st level, whenever a beholder mage gains the ability to cast a new level of spells, it must sacrifice the use of its eye rays from one of its ten small eyestalks. A beholder mage of high level typically knows a huge number of spells and can call upon any one of them at any time, providing it has a spell slot open of the appropriate spell level. However, it casts its spells on the fly like a sorcerer. In addition, it receives bonus spells per day if it has a high Intelligence score.Ī beholder mage combines the best of two worlds it can learn new spells as a wizard can, and there is no upper limit to the number of spells it can learn and know. Its base daily spell allotment is given in Table 3-1. A beholder mage's spells function at a caster level equal to twice its beholder mage level.Ī beholder mage can cast only a certain number of spells of each spell level per day. The Difficulty Class for a saving throw against a beholder mage's spell is 10 + the spell level + the beholder mage's Intelligence modifier. To learn or cast a spell, a beholder mage must have an Intelligence score equal to at least 10 + the spell level.

beholder 5e stat block

Each time it gains a level, it automatically learns two more spells of any level it can cast.

beholder 5e stat block beholder 5e stat block

At 1st level, a beholder mage masters all the cantrips detailed in the Player's Handbook and also knows two 1st-level spells.

beholder 5e stat block

These spells are drawn from the sorcerer/wizard spell list. Spells: A beholder mage gains the ability to cast arcane spells.











Beholder 5e stat block